but the most annoying thing lol.įor the people that want to extract the game config.csv (many values affect the gameplay/loot, certain are disabled and not working comparing to the flash version ! like, you cannot add/modify the starting items on character creation on the mobile/steam version, but it work on the flash version). SAS: Zombie Assault 4 on Steam (PC)Playing through all maps + 2 bonus maps(Missed the secrets in the last map, x1.5 speed, Bigfoot music)Thumbnail:sfwallpape. SAS: Zombie Assault 4 had an all-time peak of 1530 concurrent players on 22 October 2017. We have reduced support for legacy browsers. but i believe it's a waste of time, since i can already get any armor/weapon on demand, the thing is that profile.save is the best thing to reverse. How many players are playing SAS: Zombie Assault 4 right now on Steam Steam player counter indicates there are currently 229 players live playing SAS: Zombie Assault 4 on Steam. Kongregate Should be able to transfer my acct to steam, post your thoughts on the discussion board or read fellow gamers' opinions. Hacking in-app purchase and making the result return "OK" (0) or something else that would make the purchase be hacked would probably work. SAS: Zombie Assault 4 Steam store hack New Progress Ahmed Fariz 104 subscribers Subscribe 13K views 2 years ago This video shows new progress from previous steam store hack, Which. If you dont know what youre doing then join the public sas discord like I did they spoonfeed you all the information you need like a baby on a high chair. It seem that the PC version has some debug left-over, before on the sas4 debug client that we had downloaded from the staging website of NK (sas4nein) there was all the debug features (green button) as i seen, right now there are a lot of trace of those feature on the steam version of sas4 but can't tell if it's really implemented. The game is 100 grind but its fun grind trust. Right now i can get any items by hooking function (frida framework), the good idea is to understand how the profile.save is created, on the Mac version, it's a function called NKJson, i remember that sas4 (flash bullshit version) stored the save game as a HUGE Json object, so it was possible to modify everything then import the modified json object (making it like a save restore with your hacked stuff). Hello, I just started reversing SAS4 (steam version).
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